Throw Away > Back Swing > Stand Up
Approach opponent b1+2,1+2,ff〔or bb〕
| Range | Damage |
|---|---|
| Throw-H | 0(or 15) |
| Start | Frame | Blo | Hit | Cou | Perf |
|---|---|---|---|---|---|
| i14 | 12-17 | - | Th | Th |
| Cannot throw escape To standing state -6F disadvantage 15 damage and +10gF advantage when hitting a wall |
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