
Lidia frame Ver.1.11.00
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Horned Lark〔1〕 f2 H 10 |
i12 | -7 | +4 | +4 | |
Horned Lark f2,4 H,H 10,23 |
i12 | -13 | KND | KND | |
Jumping Mid Front Kick f3 M〔TJ〕 12 |
i17 | -11 | -4 | +6 | |
Jumping Mid Front Kick > Helm Splitter f3,4 M,H〔TJ〕 12,21(6) |
i17 | +1 | +10 | +10 | |
Jumping Mid Front Kick > Helm Splitter〔BS〕 f3,qcf4 M,H〔TJ〕 12,23(6) |
i17 | +1 | +10 | +10 | |
Kusanku Double Kick〔1〕 f4 M 8 |
i17 | -4 | +1 | +1 | |
Kusanku Double Kick f4,3 M,M〔TJ〕 8,10 |
i17 | -10 | ±0 | ±0 | |
Kusanku Double Kick > Uraken-uchi f4,3,1 M,M〔TJ〕,M 8,10,24 |
i17 | -12 | KND | KND | |
Kusanku Triple Kick f4,3,4 M,M〔TJ〕,M 8,10,23 |
i17 | -10 | KND | LNC | TR |
Political Storm〔1〕 f1+2 HM 5,4 |
i14 | -10 | +1 | +1 | |
Political Storm〔2〕 f1+2,3 HM,M 5,4,5 |
i14 | -13 | -2 | -2 | |
Political Storm〔HA〕 When Heat activation available, f1+2,3,1+2 HM,M,MM 5,4,5,4,20 |
i14 | -15 | +17g | +17g | HA |
Political Storm f1+2,3,1+2 HM,M,MM 5,4,5,4,20 |
i14 | -15 | KND | KND | |
Political Storm〔BS〕〔HA〕 When Heat activation available, f1+2,3,qcf 1+2 HM,M,MM 5,4,5,4,25 |
i14 | -15 | +17g | +17g | HA |
Political Storm〔BS〕 f1+2,3,qcf 1+2 HM,M,MM 5,4,5,4,25 |
i14 | -15 | KND | KND | |
Horse Stance f3+4 Sp - |
- | - | - |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Mid Left Hook Thrust df1 M 13 |
i13 | -5 | +2 | +2 | |
Mid Left Hook Thrust > Reverse Chop df1,2 M,H 13,10 |
i13 | -3 | +4 | +4 | |
Mid Left Hook Thrust > Mid Left Sidekick df1,3 M,M 13,17 |
i13 | -13 | KND | LNC | |
Coiled Elbow Slam > Stalking Wolf Stance df2 M,Sp 17 |
i15 | ±0 | +11 | +24g (+14) |
|
Mid Left Knee df3 M 15 |
i14 | -8 | +5 | +5 | |
Mid Left Knee > Mid Right Sidekick df3,4 M,M 15,20 |
i14 | -12 | KND | KND | |
Crescent Kick df4 M 12 |
i15 | -4 | +6 | +6 | |
Crescent Kick > High Elbow Strike df4,2 M,H 12,20 |
i15 | -8 | KND | KND | TR |
Rapture df4~3 H 24(7) |
i20 | +8 | LNC | LNC | |
Triangle Kick df4~4 H 27 |
i22 | +6c | KND | KND | |
Tourbillion df3+4 M 25 |
i22 | -9 | +12g | +12g | HM |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Chop d1 M 20 |
i19 | -7c | +6c | KND | |
Lame Duck d2 L〔TC〕 12 |
i18 | -14c | -4 | +12 | |
Kansetsu-geri d3 L 9 |
i15 | -16c | -5 | +5 | |
Kansetsu-geri > Majority Rules〔1〕 d3,1 L,H 9,8 |
i15 | -3 | +4 | +4 | |
Kansetsu-geri > Majority Rules d3,1,2 L,H,H 9,8,20 |
i15 | -6 | KND | KND | TR |
Right Low Kick d4 L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Low Jab db1 Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Valley Breeze db2 M 14 |
i16 | -7 | +7 | +7 | |
Adjourning Sweep > Horse Stance db3 L,Sp 20(or 17) |
i16 | -11c | +7 | Th | HM |
Red Tape db3〔Counter Hit〕 L,Th 24,17(or 20,17) |
i16 | - | - | Th | HM |
Red Tape〔Level One〕 While at Heaven and Earth Level One,db3〔Counter Hit〕 L,Th 24,19(or 20,19) |
i16 | - | - | Th | HM |
Red Tape〔Level Two〕 While at Heaven and Earth Level Two,db3〔Counter Hit〕 L,Th 24,21(or 20,21) |
i16 | - | - | Th | HM |
Red Tape〔Level Three〕 While at Heaven and Earth Level Three,db3〔Counter Hit〕 L,Th 24,23(or 20,23) |
i16 | - | - | Th | HM |
Shin Splinter db4 L 15 |
i22 | -13c | ±0 | ±0 | |
For the People db3+4 M〔Parry-Low〕 21 |
i22 | -3 | +5 | +5 | |
For the Nation Time with opponent low attack db3+4 Parry〔Low〕,M,H 21,21 |
i5 | - | KND | KND | |
For the Nation〔BS〕 db3+4 when the low paryy is successful 1 at the right time Parry〔Low〕,M,H 21,23 |
i5 | - | KND | KND |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Stalwart Governance〔HA〕 When Heat activation available b1 M 24(4) |
i18 | +2 | +17g | +17g | HA |
Stalwart Governance b1 M 24(4) |
i18 | +2 | KND | KND | |
Ruling Party b2 H 14 |
i13 | -9 | +1 | +1 | |
Ruling Party > Crushing Left Knee b2,3 H,M 14,14 |
i13 | -10 | +6 | LNC | |
Ruling Party > Crushing Left Knee〔BS〕 b2,3〔Perfect Input〕 H,M 14,17 |
i13 | -10 | +6 | LNC | |
Birds of Prey〔1〕 b3 M 16 |
i17 | -7 | +4 | +4 | |
Birds of Prey b3,1 M,M 16,10 |
i17 | -11 | +5 | +14 | |
Birds and Beasts〔2〕 b3,4 M,H 16,16 |
i17 | -11 | ±0a | ±0a | |
Birds and Beasts b3,4,1+2 M,H,M 16,16,13 |
i17 | -15 | KND | KND | |
Birds and Beasts〔BS〕 b3,4,qcf 1+2 M,H,M 16,16,14 |
i17 | -15 | KND | KND | |
Birds and Beasts〔Third Only〕 b3,4,1+2 M,H,M 16,16,19 |
i17 | -15 | KND | KND | |
Birds and Beasts〔BS〕〔Third Only〕 b3,4,qcf 1+2 M,H,M 16,16,21 |
i17 | -15 | KND | KND | |
Back Spin Kick b4 H 21 |
i16 | -3 | +6 | KND | HM |
Iron Lady b1+2 M〔PC〕 25 |
i20 | -13 | KND | KND | PC |
Iron Lady〔PU〕 b1+2, during opponent absorb attack M〔PC〕 25(10) |
i20 | -8 | KND | KND | PC |
Cat Stance b3+4 Sp - |
- | - | - | ||
Gekisai Ura-uchi b1+4 UA-M 35 |
i60 | - | KND | KND |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Gyre uf1 M〔Parry-High〕 18 |
i23 | -6 | +3 | +3 | |
Vortex > Stalking Wolf Stance Time with opponent high attack uf1 Parry〔High〕,MH,Sp 18,20 |
i5 | - | +11g | +11g | |
Vortex〔BS〕 > Stalking Wolf Stance uf1 when the high paryy is successful 2 at the right time Parry〔High〕,MH,Sp 18,23 |
i5 | - | +11g | +11g | |
Hook uf2〔or u2 or ub2〕 H 17 |
i15 | -12 | +9 | +9 | |
Willow Branch uf3〔or u3 or ub3〕 M〔TJ〕 28 |
i25 | -9 | KND | KND | |
Cleaving Spirit > Stalking Wolf Stance uf4〔or u4 or ub4〕 MH〔TJ〕,Sp 10,16 |
i15 | -5 | TR | TR | TR |
Delayed Rising Toe Kick uf,n,4 M〔TJ〕 20 |
i23 | -13 | LNC | LNC |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
White-tailed Eagle〔1〕 While rising 1 M 12 |
i13 | -3 | +4 | +4 | |
White-tailed Eagle > Stalking Wolf Stance While rising 1,2 M,H,Sp 12,18 |
i13 | ±0 | +11g | +11g | |
Wild Eagle While rising 1,4 M,M 12,20 |
i13 | -13 | KND | KND | |
Upward Thrust While rising 2 M 15 |
i15 | -12 | LNC | LNC | TR |
Bridging the Gap While rising 3 M 20 |
i14 | -12 | KND | TR | TR |
Forward Kick While rising 4 M 13 |
i11 | -4 | +7 | +7 | |
Caustic Retort > Stalking Wolf Stance While rising 4,2 M,H,Sp 13,12 |
i11 | ±0 | +8 | +8 |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Low Jab While crouching 1 Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Right Low Jab While crouching d2〔or db2〕 Sp-L〔TC〕 8 |
i11 | -4 | +7 | +7 | |
Flash Elbow〔HA〕 When Heat activation available, While crouching df2 M 22 |
i12 | -14 | +17g | +17g | HA |
Flash Elbow While crouching df2 M 22 |
i12 | -14 | KND | KND | |
Left Spin Low Kick While crouching d3〔or db3〕 L〔TC〕 10 |
i16 | -17c | -6 | -6 | |
Odd-tooth Snake〔Clean Hit〕 While crouching df3 L〔TC〕 20 |
i20 | -26c | KND | KND | |
Odd-tooth Snake〔Tip〕 While crouching df3 L〔TC〕 16 |
i20 | -26c | +2 | +2 | |
Right Low Kick While crouching 4 L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Elbow Slam During sidestep 2 M 18 |
i18 | ±0c | +5c | KND | |
Evasive High Right Back Kick During sidestep 4 H 21 |
i16 | -6 | +16g | +14 |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Twist Jab Back facing opponent 1 H 15 |
i8 | -3 | +8 | +8 | |
Twist Right Jab Back facing opponent 2 H 15 |
i8 | -3 | +8 | +8 | |
Twist Left Kick Back facing opponent 3 H 18 |
i10 | -8 | +8 | +8 | |
Twist Right Kick Back facing opponent 4 H 18 |
i10 | -8 | +8 | +8 | |
Twist Low Jab Back facing opponent d1 Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Right Low Jab Back facing opponent d2 Sp-L〔TC〕 5 |
i10 | -5 | +6 | +6 | |
Twist Left Low Kick Back facing opponent d3 L〔TC〕 6 |
i12 | -15c | -4 | -4 | |
Twist Right Low Kick Back facing opponent d4 L〔TC〕 6 |
i12 | -15c | -4 | -4 |
Name | Frame | Perf |
---|---|---|
Moonlit Frost Approach opponent 1+3 Throw-H 35 |
i12 | Throw escape 1 or 2 |
Parched Valley Approach opponent 2+4 Throw-H 35 |
i12 | Throw escape 1 or 2 |
Moonlit Frost Approach opponent from left side 1+3〔or 2+4〕 Throw-H 40 |
i12 | Throw escape 1 |
Parched Valley Approach opponent from right side 1+3〔or 2+4〕 Throw-H 40 |
i12 | Throw escape 2 |
Smear Campaign Approach opponent from behind 1+3〔or 2+4〕 Throw-H 50 |
i12 | Cannot throw escape |
Trifecta Approach opponent uf1+2 Throw-H 40 |
i12 | Throw escape 1+2 |
Trifecta〔Level One〕 During Heaven and Earth level one, Approach opponent uf1+2 Throw-H 42 |
i12 | Throw escape 1+2 |
Trifecta〔Level Two〕 During Heaven and Earth level two, Approach opponent uf1+2 Throw-H 44 |
i12 | Throw escape 1+2 |
Trifecta〔Level Three〕 During Heaven and Earth level three, Approach opponent uf1+2 Throw-H 46 |
i12 | Throw escape 1+2 |
Name | Frame | Perf |
---|---|---|
For the Nation Time with opponent low attack db3+4 Parry〔Low〕,M,H 21,21 |
i22 | Low parry effect, reception time [5F]-[13F], automatic counterattack |
For the Nation〔BS〕 db3+4 when the low paryy is successful 1 at the right time Parry〔Low〕,M,H 21,23 |
i22 | Low parry effect, reception time [5F]-[13F], automatic counterattack, first 1 perfect input |
Law of the Land Time with opponent punch b1+3〔or b2+4〕 Parry〔Punch-High&Mid〕,H,H,H 5,5,20 |
i5 | High&Middle punch parry, reception time [5F]-[12F], automatic counterattack, first 1 perfect input, KDN |
Law of the Land〔BS〕 b1+3〔or b2+4〕when the paryy is successful 2 at the right time Parry〔Punch-High&Mid〕,H,H,H 5,5,22 |
i5 | High&Middle punch parry, reception time [5F]-[12F], automatic counterattack, KDN, second 2 perfect input |
Vortex > Stalking Wolf Stance Time with opponent high attack uf1 Parry〔High〕,MH,Sp 18,20 |
i5 | High&Middle parry effect, reception time [5F]-[17F], automatic counterattack, [+11gF] advantage or wall stan |
Vortex〔BS〕 > Stalking Wolf Stance uf1 when the high paryy is successful 2 at the right time Parry〔High〕,MH,Sp 18,23 |
i5 | High&Middle parry effect, reception time [5F]-[17F], automatic counterattack, [+11gF] advantage or wall stan, first 1 perfect input |
Heaven and Earth With Heat activated during Heaven and Earth, take attack from opponent Sp〔St-Parry〕 - |
i5 | High&Middle strong parry effect, reception time [5F]-[39F], [+12gF] advantage, you can only cut it once, you can't cut it continuously |
Low Parry Time with opponent low attack DF Parry〔Low〕 - |
i1 | Reception time [1F]-[20F], when handling is successful to tornado starts |
Name | Frame | Grd | NH | CH | Perf |
---|---|---|---|---|---|
Scarlet Valor: Martial Devotion During Rage df1+2 M〔PC〕,Th 55 |
i20 | -15 | Th | Th | PC ER |
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