TEKKEN8 Frame List

TEKKEN8 Frame List

Alisa frame

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Alisa frame Ver.1.11.00

n command


Name Frame Grd NH CH Perf
Jab
1
H
5
i10 +1 +8 +8
Stop Bit
1,1
H,H
5,18
i10 -3 +5 KND
Stop Bit > Destructive Form
1,1,1+2
H,H,Sp
5,18
i10 -3 +5 KND
Typing Combo
1,2
H,H
5,10
i10 -3 +8 +8
Liftoff Combo
1,1,2
H,H,H
5,10,20(6)
i10 -9 KND KND TR
Coil Punch Combo
1,2,d2
H,H,L
5,10,17
i10 -11c +2 LNC
Coil Punch Combo〔St〕
1,2,d2 hold
H,H,L
5,10,22
i10 -10c LNC LNC
Right Jab
2
H
10
i12 -6 +5 +5
Troubleshooting
2, on hit or block 2
H,H
10,22
i12 -13 KND KND
Down Time〔2〕
2,3
H,M
10,8
i12 -10 +1 +1
Down Time
2,3,3
H,M,M〔TJ〕
10,8,25
i12 -11 KND Scr
Down Link
2,3,4
H,M,L〔TJ〕
10,8,20
i12 -13c KND KND
Left Middle Kick
3
M
10
i13 -12 -1 -1
Quick Trim〔HA〕 > Destructive Form
When Heat activation available 3,2
M,H,Sp
10,20(6)
i13 -2 +17g +17g HA
HM
Quick Trim > Destructive Form
3,2
M,H,Sp
10,20(6)
i13 -2 KND KND HM
Quick Access > Destructive Form
3,f2
M,M*5,Sp
10,4*5(1,1)
i13 -12 +5 +5
Accelerator
4
H
24
i13 -5 +14g KND HM
Uninstall〔HA〕
When Heat activation available 1+2
M
22(6)
i19 -4 +17g +17g HA
Uninstall
1+2
M
22(6)
i19 -4 KND KND

f command


Name Frame Grd NH CH Perf
Session
f2
M
12
i17 -4 +7 +7
Session > Destructive Form
f2,1+2
M,Sp
12
i17 -4 +7 +7
Dual Session〔HA〕 > Destructive Form
When Heat activation available f2,1
M,M,Sp
12,20(6)
i17 -10 +17g +17g HA
Dual Session > Destructive Form
f2,1
M,M,Sp
12,20(6)
i17 -10 +14cg +14cg
Triple Session〔2〕
f2,3
M,H〔TJ〕
12,8
i17 -8 +4 +4
Triple Session〔2〕 > Destructive Form
f2,3,1+2
M,H〔TJ〕,Sp
12,8
i17 -8 +4 +4
Triple Session
f2,3,3
M,H〔TJ〕,M
12,8,22
i17 -10 KND KND
Lost Access〔1〕
f3
H
10
i14 -14 -3 -3
Lost Access > Destructive Form
f3,2
H,H,Sp
10,20(6)
i14 -4 KND KND
Automatic Transmission > Destructive Form
f3,1+2
H,M,Sp
10.25(7)
i14 -13 +8 +8
Logic Bomb〔1〕
f4
M
14
i16 -9 +1 +1 HM
Logic Bomb〔1〕 > Destructive Form
f4,1+2
M,Sp
14
i16 -9 +1 +1 HM
Logic Bomb〔2〕
f4,1
M,H
14,14
i16 -9 KND KND HM
Logic Bomb
f4,1,4
M,H,M
14,14,24
i16 -12 KND KND HM
Overflow
f1+2
M
25
i14 -12 +14cg +14cg
Overflow > Boot
f1+2,3(or f1+2,4)
M,Sp〔TJ〕
25
i14 -16 +10g +10g
Overflow > Dual Boot
f1+2,f3(or f1+2,f4)
M,Sp〔TJ〕
25
i14 -16 +10g +10g
Boot
f3+4
Sp〔TJ〕
-
  - - -

df command


Name Frame Grd NH CH Perf
Cyclone Mixer〔1〕
df1
M
10
i13 -6 +5 +8
Cyclone Mixer〔2〕
df1,1
M,H
10,20
i13 +1 +8 +8
Cyclone Mixer > Destructive Form
df1,1,2
M,H,H*7, Sp
10,20,28(4*7)(1,1)
i13 +6 +8 +8
Cyclone Hacker
df1,4
M,M
10,17
i13 -11 +3c +13c
Pickup
df2
M
16
i16 -9 LNC LNC
Pickup
df2
M
16
i16 - +7 LNC
Double Socket〔1〕
df3
M
14
i16 -9 +1 +1
Double Socket
df3,3
M,L
14,17
i16 -12c +1 KND
Front Kick
df4
M
13
i12 -7 +4 +4

d command


Name Frame Grd NH CH Perf
Low Jab
d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Deadlock〔1〕
d2
M
14
i24 -14 +2c +2c
Deadlock
d2,4
M,M
14,24
i24 -9 KND KND
Deadlock > Destructive Form
d2,4,1+2
M,M,Sp
14,24
i24 -9 KND KND
Quick Slider > Backup
d3
L〔TJ〕,Sp
17
i23 -10c +8c LNC
Quick Slider > Backup > Crouching
d3,n
L〔TJ〕,Sp,Sp
17
i23 -19c -1c LNC
Optimizer〔1〕
d4
L
12
i17 -12c -1 +8
Optimizer
d4,1+2
L,H
12,20
i17 ±0 KND KND
Destructive Form
d1+2
Sp
-
  - - -
Harpoon Sweep
d3+4
L〔TC〕
20
i27 -37c TR TR HM
Harpoon Sweep > Destructive Form
d3+4,1+2
L〔TC〕,Sp
20
i27 -37c TR TR HM

db command


Name Frame Grd NH CH Perf
Backup
db1
Sp〔TC〕
-
  - - -
Daisy Chain〔1〕
db 2
M
10
i18 -18 -5 -5
Daisy Chain
db2,2
M,M
10,10
i18 -9 +5 +5
Daisy Chain > Destructive Form
db 2,2,1+2
M,M,Sp
10,10
i18 -9 +5 +5
Deep Link
db3
L〔TC〕
11
i16 -13c -2 +3
Deep Web
db4
L〔TC〕
23
i24 -17c KND KND

b command


Name Frame Grd NH CH Perf
Gadget Found〔1〕
b1
M〔TC〕
15
i15 -5 +8 +8
Gadget Found
b1,1+2
M,Sp-LM
15,1,30
i15 -16 LNC LNC TR
Trance Hammer〔1〕
b2
M
12
i18 -9 +1 +1
Trance Hammer
b2,1
M,M
12,17
i18 -13 +3c LNC
Trance Generator
b2,3
M,M
12,22
i18 -15 KND KND TR
Trance Accelerator Kick
b2,4
M,H
12,20
i18 -7 +12g KND
Spinning Top
b3
M
22
i20 -8 KND KND HM
Double Threading〔1〕
b4
M
17
i15 -13 -4 LNC
Double Threading
b4,3
M,M〔TJ〕
17,20
i15 -11 +6c KND
Double Threading > Destructive Form
b4,3,1+2
M,M〔TJ〕,Sp
17,20
i15 -11 +6c KND
Double Override
b4,4
M,M
17,17
i15 -37 KND KND TR
Double Override > Boot
b4,4,3(or b4,4,4)
M,M,Sp〔TJ〕
17,17
i15 -19 KND KND
Double Override > Dual Boot
b4,4,f3(or b4,4,f4)
M,M,Sp〔TJ〕
17,17
i15 -19 KND KND
Transmission > Destructive Form
b1+2
M〔PC〕,Sp
25(7)
i19 -13 +8 +8 PC
Transmission〔PU〕 > Destructive Form
b1+2 , During opponent absorb attack
M〔PC〕,Sp
25(10)
i19 -9 +8 +8 PC
Dynamic Range〔1〕
b3+4
M〔TJ〕
22
i18 -17 LNC LNC TR
Dynamic Range
b3+4,3+4
M〔TJ〕,M〔TJ〕
22,25
i18 +6c KND KND TR
Dynamic Range〔second〕
b3+4,3+4
M〔TJ〕,M〔TJ〕
22,37
i18 +6c LNC LNC TR
Hang-Up
b2+3
UA-M
50
i75 - KND KND

ub u uf command


Name Frame Grd NH CH Perf
Brute Force Attack
uf1(or u1 or ub1)
MMM〔TJ〕
20,14,10
i19 -13 TR TR TR
Brute Force Attack > Boot
uf1,during hit 3(or 4)
MMM〔TJ〕,Sp〔TJ〕
20,14,10
i19 -13 TR TR TR
Brute Force Attack > Dual Boot
uf1,during hit f3(or f4)
MMM〔TJ〕,Sp〔TJ〕
20,14,10
i19 -13 TR TR TR
Image Cutter〔HA〕 > Destructive Form
When Heat activation available uf2(or u2)
H,Sp
22(6)
i16 -2 +17g +17g HA
HM
Image Cutter > Destructive Form
uf2(or u2)
H,Sp
22(6)
i16 -2 KND KND HM
Overload
ub2
H〔TJ〕〔PC〕
23
i16 -9 KND KND PC
Overload〔PU〕
ub2 , During opponent absorb attack
H〔TJ〕〔PC〕
23(9)
i16 ±0 KND KND PC
Cradle Kick
uf3(or u3 or ub3)
M〔TJ〕
15
i17 -52 -25 -25
Cradle Kick > Boot
uf3,3(or uf3,4)
M〔TJ〕,Sp〔TJ〕
15
i17 -29 -2 -2
Cradle Kick > Dual Boot
uf3,f3(or uf3,f4)
M〔TJ〕,Sp〔TJ〕
15
i17 -29 -2 -2
Cradle Star
uf3,2(or u3,2 or ub3,2)
M〔TJ〕,M〔TJ〕
15,30
i17 -14 KND KND
Inbound Kick〔1〕
uf4(or u4)
M〔TJ〕
8
i15 -15 -4 -4
Inbound Kick
uf4,4(or u4,4)
M〔TJ〕,M〔TJ〕
8,8
i15 -13 LNC LNC
Gigabyte Hammer
u1+2(or ub1+2)
M〔TJ〕
21
i33 -5 LNC LNC
Downstream
uf3+4(or u3+4)
M〔TJ〕
28
i38 ±0 KND KND
Docking Bay〔1〕
ub3+4
M〔TJ〕
25
i37 +2c LNC LNC
Docking Bay
ub3+4,1+2
M〔TJ〕,M〔TJ〕
25,20
i37 -14 LNC LNC

ff command


Name Frame Grd NH CH Perf
Jumper Switch〔1〕
ff2
M
18
i16 -18 KND KND
Jumper Switch
ff2,3
M,M
18,25
i16 -13 KND KND
Double Cut〔1〕
ff3
M〔TJ〕
12
i18 -14 -6 -6
Double Cut
ff3,4
M〔TJ〕,H〔TJ〕
12,15
i18 -10 KND KND
Double Cut > Destructive Form
ff3,4,1+2
M〔TJ〕,H〔TJ〕,Sp
12,15
i18 -10 KND KND
Cutover
ff3,4,4
M〔TJ〕,H〔TJ〕,M
12,15,25
i18 -10 KND KND
Cutover > Destructive Form
ff3,4,4,1+2
M〔TJ〕,H〔TJ〕,M,Sp
12,15,25
i18 -10 KND KND
Sandbox
ff4
M,Th
14,22
i22 -9 Th Th
Sandbox〔BS〕
ff4,during hit 1〔Perfect Input〕
M,Th
14,27
i22 -9 Th Th
Worm Virus
ff1+2
MM
5,10
i17 -9 +4 -
Killer Worm Virus
ff1+2〔Counter Hit〕
MM,M*6
6,10,2*6
i17 - - +13
Double Rocket Punch
bb1+4
UA-H〔TJ〕
50
i63 - KND KND
Linear Punch
fff2
H〔TJ〕
30(9)
i13 +5 KND KND
Linear Punch > Destructive Form
fff2,1+2
H〔TJ〕
30(9)
i13 +5 KND KND
Linear Dropkick〔1〕
fff3
M〔TJ〕
15
i18 -4 +6 +6
Linear Dropkick
fff3,4
M〔TJ〕,M〔TJ〕
15,20
i18 -7 KND KND
Thruster Double Punch
While running F1+2
M〔TJ〕
24
i18 -3 KND KND

While Standing


Name Frame Grd NH CH Perf
Spear Fishing〔1〕
While rising 1
M
12
i13 -12 -1 -1
Spear Fishing〔2〕
While rising 1,2
M,H
12,12
i13 -5 +6 +6
Spear Fishing〔2〕 > Destructive Form
While rising 1,2,1+2
M,H,Sp
12,12
i13 -5 +6 +6
Spear Fishing
While rising 1,2,3
M,H,M
12,12,23
i13 -10 LNC LNC
Spear Fishing > Destructive Form
While rising 1,2,3,1+2
M,H,M,Sp
12,12,23
i13 -10 KND KND
Digital Lift
While rising 2
M
24
i17 -13 LNC LNC TR
Digital Lift > Boot
While rising 2,3(or 4)
M,Sp〔TJ〕
24
i17 -7 LNC LNC
Digital Lift > Dual Boot
While rising 2,f3(or f4)
M,Sp〔TJ〕
24
i17 -5 LNC LNC
Clockwork
While rising 3
M,Sp
18
i19 +4 +15 +15
Clockwork > Rotation Cancel
During Clockwork 3,B
M
18
i19 -12 -1 -1
Clockwork Spring Middle
During Clockwork 3
M
20
i33 -9 +12g KND
Clockwork Spring Middle〔Two Rotations-〕
During Clockwork 3
M
22(8)
i70 ±0 Scr Scr
Clockwork Spring Low
During Clockwork d3
L〔TC〕
20
i50 -12c TR TR
Key Smash
While rising 4
M
15
i11 -5 +6 +6
Cute But Deadly
While rising 1+2
M
20
i20 -8 KND KND HM
Cute But Deadly〔Two Rotations〕
While rising 1+2 hold
M
24
i28 -4 KND KND HM
Cute But Deadly〔Three Rotations〕
While rising 1+2 hold
M
28(11)
i39 ±0 KND KND HM

Full Crouch


Name Frame Grd NH CH Perf
Low Jab
While crouching 1
Sp-L〔TC〕
5
i10 -5 +6 +6
Right Low Jab
While crouching 2
Sp-L〔TC〕
8
i11 -4 +7 +7
Left Spin Low Kick
While crouching 3
L〔TC〕
10
i16 -17c -6 -6
Right Low Kick
While crouching 4
L〔TC〕
6
i12 -15c -4 -4
Sad Hound
While crouching d1+2
L〔TC〕*2
10,16
i21 -11c +5c +5c
Sad Hound > Destructive Form
While crouching d1+2,n,1+2
L〔TC〕*2,Sp
10,16
i21 -11c +5c +5c

Side Step


Name Frame Grd NH CH Perf
Happy Propeller〔1〕
During sidestep 4
L〔TC〕
15
i24 -12c +2 +2
Happy Propeller
During sidestep 4,1+2
L〔TC〕,H〔TJ〕*3,M
15,20(5*4)
i24 -10 +8 +8

Back Turn


Name Frame Grd NH CH Perf
Twist Jab
Back facing opponent 1
H
15
i8 -3 +8 +8
Twist Right Jab
Back facing opponent 2
H
15
i8 -3 +8 +8
Twist Left Kick
Back facing opponent 3
H
18
i10 -8 +8 +8
Goody Two Shoes
Back facing opponent 4
M〔TC〕
20
i16 -3 KND KND
Docking Bay〔1〕
Back facing opponent 3+4
M〔TJ〕
25
i37 +2c LNC LNC
Docking Bay
Back facing opponent 3+4,1+2
M〔TJ〕,M〔TJ〕
25,20
i37 -22 -22
Twist Low Jab
Back facing opponent d1
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Right Low Jab
Back facing opponent d2
Sp-L〔TC〕
5
i10 -5 +6 +6
Twist Left Low Kick
Back facing opponent d3
L〔TC〕
6
i12 -15c -4 -4
Twist Right Low Kick
Back facing opponent d4
L〔TC〕
6
i12 -15c -4 -4

Special command


Name Frame Grd NH CH Perf
Ground Rocket Punch〔Opponent Down〕
While opponent is down db 1+2
L〔Attack-Down〕
20
i25 - KND KND
Ground Rocket Punch〔Opponent Standing〕
While opponent is down db 1+2
L〔Attack-Down〕
25
i25 -14c KND KND
Reboot
While down and facing up 1+2
Sp〔TJ〕
-
  - - -
Reboot Meteor Kick
While down and facing up 1+2,3
Sp〔TJ〕,M〔TJ〕
35
i42 -10 KND KND
Taunt 1
1+2+3
Sp〔TJ〕
-
  - - -
Taunt 2
1+2+4
Sp〔TJ〕
-
  - - -
Ki Charge
1+2+3+4
Sp〔TJ〕
-
  - - -
Ki Charge > Destructive Form
1+2+3+4,1+2
Sp〔TJ〕,Sp
-
  - - -
Wall climbing inversion behavior
With your back against the wall bb,ub
Sp
-
  - - -

Destructive Form


Name Frame Grd NH CH Perf
Destructive Form
d1+2, etc.
Sp
-
  - - -
Emergency Destructive Form
During Heat d1+2
Sp〔PC〕
-
- - - PC
Destructive Form > Cancel
During Destructive Form d1+2(or DB)
Sp
-
  - - -
Move Forward
During Destructive Form ff
Sp
-
  - - -
Move Back
During Destructive Form bb
Sp
-
  - - -
Retro Rockets
During Destructive Form ub,b
Sp〔TJ〕,Sp
-
  - - -
Idling
During Destructive Form 3(or 4)
Sp
-
  - - -
Shredder
During Destructive Form 1
MMHHHM,Sp
3*5,20(3)
i13 -9 KND KND
Shredding Uppercut
During Destructive Form 2
MMM,Sp
5,5,5(2)
i20 -8 KND KND
Shredding Sky Punch
During Destructive Form 2 on hit 1
M*3,UA-A
5,5,5,14(2)
i20 - TR TR TR
Death Marionette
During Destructive Form 1+2
HHH,Sp
7,7,20(6)
i16 +4 +15g +15g HM
Gigahertz Storm〔1〕
During Destructive Form f2
MM,Sp
4,5(2)
i15 -9 ±0c ±0c HA
Gigahertz Storm〔2〕
During Destructive Form f2,1
MM*2,Sp
4,5,4,5(2,2)
i15 -12 -3c -3c HA
Gigahertz Storm〔HA〕
When Heat activation available, During Destructive Form f2,1,2
MM*3
4,5,4,5,3,20(2,2,6)
i15 -13 +17g +17g HA
Gigahertz Storm
During Destructive Form f2,1,2
MM*3
4,5,4,5,3,20(2,2,6)
i15 -13 KND KND
Hertz Blade – Diablo〔1〕
During Destructive Form f1+2
M*8,Sp
3*7,13(2,2,2)
i23 +5 KND KND
Hertz Blade - Diablo
During Destructive Form f1+2,1+2
M*8,M,Sp
3*7,13,20,3(2,2,2,6)
i23 -53 KND KND
Dual Boot
During Destructive Form f3(or f4)
Sp〔TJ〕
-
  - - -
Hertz Blade - Scud
During Destructive Form d1
L*5〔TC〕,Sp
3*4,8(2)
i20 -12c +4 +4
Clock Boosting
During Destructive Form d2
L〔TC〕*3
3,3,20(6)
i22 -14c +4c +4c HM
Evasive Slash〔Front Side Step〕
During Destructive Form d3(or d4)
Sp
-
  - - -
Evasive Slash〔Back Side Step〕
During Destructive Form u3(or u4)
Sp
-
  - - -
Evasive Slash〔Front Side Step〕
During Destructive Form d3,1(or d4,1)
M,Sp
25(7)
i45 -13 +14cg +14cg
Evasive Slash〔Back Side Step〕
During Destructive Form u3,1(or u4,1)
M,Sp
25(7)
i45 -13 +14cg +14cg
Hertz Blade – Tomahawk〔1〕
During Destructive Form b2
M,Sp
17(5)
i18 -12 ±0 KND
Hertz Blade - Tomahawk
During Destructive Form b2,1
M,M,Sp-L*4,Sp
17,8,3,2,2,1(5,2,1)
i18 -3c KND KND
Transmission > Destructive Form
During Destructive Form b1+2
M〔PC〕,Sp
25(7)
i19 -13 +8 +8 PC
Transmission〔PU〕 > Destructive Form
During Destructive Form b1+2 , During opponent absorb attack
M〔PC〕,Sp
25(10)
i19 -9 +8 +8 PC
Retro Rockets
During Destructive Form b3(or b4)
Sp〔TJ〕,Sp
-
  - - -
Hertz Blade - Aegis
During Destructive Form uf2
UA-A*5,Sp
3,2,2,1,1
i10
Spindle Slash
During Destructive Form uf1+2(or u1+2 or ub1+2)
M〔TJ〕MM,Sp
9*3(2)
i29 -9c KND KND
Spindle Slash > Destructive Form Cancel
During Destructive Form uf1+2,1+2(or u1+2,1+2 or ub1+2,1+2)
M〔TJ〕MM
9*3(2)
i29 -9c LNC LNC
Hertz Blade - Flare
During Destructive Form with back facing opponent 1(or 2)
M*6,Sp
4*6(1)
i19 -9 KND KND
 

Boot


Name Frame Grd NH CH Perf
Boot
f3+4,etc.
Sp〔TJ〕
-
  - - -
Abort > On the spot Backup
During Boot D
Sp〔TC〕
-
  - - -
Abort > backspace Backup
During Boot B
Sp〔TC〕
-
  - - -
Hard Reset〔1〕
During Boot 1
M〔TJ〕
12
i13 -15 ±0 ±0
Hard Reset〔2〕
During Boot 1,2
M〔TJ〕*2
12,13
i13 -9 +2 +7c
Hard Reset〔3〕
During Boot 1,2,1
M〔TJ〕*3
12,13,7
i13 -20 -12 -12
Hard Reset
During Boot 1,2,1,3+4
M〔TJ〕*5
12,13,7,5,28
i13 -18 KND KND
Hard Reset > Destructive Form
During Boot 1,2,1,3+4,1+2
M〔TJ〕*5,Sp
12,13,7,5,28
i13 -18 KND KND
Linear Elbow
During Boot 2
M〔TJ〕
25
i16 -8 KND KND
Linear Elbow > Destructive Form
During Boot 2,1+2
M〔TJ〕,Sp
25
i16 -8 KND KND
Eject Slider
During Boot 3
L〔TC〕
17
i16 -14c +4c LNC
Upstream
During Boot 4
M〔TJ〕
22,5
i17 -27 LNC LNC
Wire Clipper > Destructive Form
During Boot 1+2
UA-H〔TJ〕,Sp
20
i27 - +8 +8

Dual Boot


Name Frame Grd NH CH Perf
Dual Boot
During Destructive Form f3(or f4)
Sp〔TJ〕
-
  - - -
Emergency Dual Boot
During Heat f1+4
Sp〔TJ〕
-
- - -
Dual Boot > Cancel
During Dual Boot B
Sp
-
  - - -
Dual Boot > Evasive Slash
During Dual Boot U(or D)
Sp
-
  - - -
Thruster Left
During Dual Boot 1
H*6,Sp
5*6(3)
i24 +9 +11 +11
Thruster Right
During Dual Boot 2
MMHHH〔TJ〕,Sp
8,5,4,8,7(2)
i16 -14 KND KND
Thruster Right - Burst
During Dual Boot 2,1
MMHH〔TJ〕,H〔TJ〕,Sp
8,5,4,8,7,13(13)
i16 -11c KND KND
Eject Slider
During Dual Boot 3
L〔TC〕
17
i16 -14c +4c LNC
Upstream
During Dual Boot 4
M〔TJ〕
22,5
i17 -27 LNC LNC
Thruster Drill
During Dual Boot 1+2
M〔TJ〕*4,Sp
5,5,5,20(6)
i12 ±0 KND KND
Heartbeat Disabler
During Dual Boot f1
M〔TJ〕,Th
26,23(4)
i19 -11 Th Th
Shut Down〔1〕
During Dual Boot f2
L
16(4)
i19 -16c -6 -6
Shut Down
During Dual Boot f2,2
L,M
16,14(4,6)
i19 -33 KND KND

Backup


Name Frame Grd NH CH Perf
Backup
db1,erc.
Sp〔TC〕
-
  - - -
Recovery Hook
During Backup 1
H
31(9)
i11 +4 KND KND
Rapid Rocket Punch
During Backup 2
H
34(6)
i11 -9 KND KND TR
Meteor Kick
During Backup 3
M〔TJ〕
30
i24 -9 LNC LNC
Uplink Knee
During Backup 4
M〔TJ〕
30
i18 -9 LNC LNC TR
Rocket Punch
During Backup 1+2
UA-H
20,3
i34 - LNC LNC

Throws


Name Frame Perf
Trigger Shuffle
Approach opponent 1+3
Throw-H
35
i12 Throw escape 1 or 2
Back Door
Approach opponent 2+4
Throw-H
35
i12 Throw escape 1 or 2, Floor Break
Back Door > Destructive Form
Approach opponent 2+4,1+2
Throw-H,Sp
35
i12 Throw escape 1 or 2, Floor Break
Compression
Approach opponent from left side 1+3(or 2+4)
Throw-H
40
i12 Throw escape 1, uf1+2 is 41 damage
Hat Trick
Approach opponent from right side 1+3(or 2+4)
Throw-H
40
i12 Throw escape 2, uf1+2 is 41 damage, Floor Break
Random Typing
Approach opponent from behind 1+3(or 2+4)
Throw-H
55
i12 Throw escape 2, uf1+2 is 56 damage, Floor Break
Spam Bomb
Approach opponent uf1+2
Throw-H
40
i12 Throw escape 1+2
Double Bull Shoot
While crouching db 1+2
Throw-H
45
i11 Throw escape 1+2

Attack Reversal


Name Frame Perf
Model Change
Time with opponent high attack b1+3(or b2+4)
St.At-Reversal〔High〕,UA-M
25
i3 Has strong attack reversal effect, return technique reception [3F]-[15F]
Low Parry
Time with opponent low attack DF
Parry〔Low〕
-
i1 Reception time [1F]-[20F], when handling is successful to tornado starts

Heat


Name Frame Grd NH CH Perf
Heat Burst
When Heat activation available 2+3
M〔PC〕
12(3)
i16 +1 +2c +2c HA
PC
Quick Trim〔HA〕 > Destructive Form
When Heat activation available 3,2
M,H,Sp
10,20(6)
i13 -2 +17g +17g HA
HM
Quick Trim〔HS〕 > Destructive Form
During Heat 3,2
M,H,Sp
10,20(3,10)
i13 -2 KND KND HM
Quick Trim〔HD〕
During Heat 3,2,F
M,H
10,20(3,20)
i13 +5 KND KND HD
HM
Uninstall〔HA〕
When Heat activation available 1+2
M
22(6)
i19 -4 +17g +17g HA
Uninstall〔HS〕
During Heat 1+2
M
22(9)
i19 -4 KND KND
Uninstall〔HD〕
During Heat 1+2,F
M
22(19)
i19 +5 LNC LNC HD
Dual Session〔HA〕 > Destructive Form
When Heat activation available f2,1
M,M,Sp
12,20(6)
i17 -10 +17g +17g HA
Dual Session〔HS〕 > Destructive Form
During Heat f2,1
M,M,Sp
12,20(3,10)
i17 -10 +14cg +14cg
Dual Session〔HD〕
During Heat f2,1,F
M,M
12,20(3,20)
i17 +5 Scr Scr HD
Image Cutter〔HA〕 > Destructive Form
When Heat activation available uf2(or u2)
H,Sp
22(6)
i16 -2 +17g +17g HA
HM
Image Cutter〔HS〕 > Destructive Form
During Heat uf2(or u2)
H,Sp
22(11)
i16 -2 KND KND HM
Image Cutter〔HD〕
During Heat uf2,F(or u2,F)
H
22(21)
i16 +5 Scr Scr HD
HM
Gigahertz Storm〔HA〕
When Heat activation available, During Destructive Form f2,1,2
MM*3
4,5,4,5,3,20(2,2,6)
i15 -13 +17g +17g HA
Gigahertz Storm〔HS〕
During Heat, During Destructive Form f2,1,2
MM*3
4,5,4,5,3,20(1,41,4,1,10)
i15 -13 KND KND
Gigahertz Storm〔HD〕
During Heat, During Destructive Form f2,1,2,F
MM*3
4,5,4,5,3,20(1,41,4,1,20)
i15 +5 Scr Scr HD
Emergency Dual Boot
During Heat f1+4
Sp〔TJ〕
-
- - -
Emergency Destructive Form
During Heat d1+2
Sp〔PC〕
-
- - - PC
Quick-fix Protocol
During Heat 2+3(or During Destructive Form 2+3)
M〔TJ〕,Th
50(14)
i20 +8 Th Th
Quick-fix Protocol > Boot
During Heat 2+3,3(or 2+3,4)
M〔TJ〕,Th,Sp〔TJ〕
50(14)
i20 +10 Th Th
Quick-fix Protocol > Dual Boot
During Heat 2+3,f3(or 2+3,f4)
M〔TJ〕,Th,Sp〔TJ〕
50(14)
i20 +10 Th Th
Quick-fix Protocol〔Second〕
During Heat 2+3(or During Destructive Form 2+3)
M〔TJ〕*3
5,3,13(13)
i22 +8 KND KND
Quick-fix Protocol〔Fourth〕
During Heat 2+3(or During Destructive Form 2+3)
M〔TJ〕
26(11)
i58 +8 KND KND

Rage


Name Frame Grd NH CH Perf
Radiant Pegasus Bomb
During Rage df1+2(or During Destructive Form df1+2)
M〔PC〕,Th
55
i20 -15 Th Th PC
ER

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